Hi! I’m Yingxuan Liu.
Product & UX Designer focused on
behavior-driven systems.

Hi! I’m Yingxuan Liu.
Product & UX Designer focused on
behavior-driven systems.

I design systems that translate human behavior into meaningful, real-world experiences.

I design systems that translate human behavior into meaningful, real-world experiences.

Selected Work

Selected Work

GroundCycle

GroundCycle

A behavior-driven system that connects physical infrastructure, service logic, and digital UX.


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City Walk

City Walk

A behavior-driven urban experience that turns everyday walking into shared social moments.


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A behavior-driven urban experience that turns everyday walking into shared social moments.


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Dad Healer

Dad Healer

A human-centered emotional support experience for grief, reflection, and healing


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A human-centered emotional support experience for grief, reflection, and healing


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Social Cloud

Social Cloud

A system that translates abstract social connections into a visual and experiential form.


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A system that translates abstract social connections into a visual and experiential form.


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What and How :

What and How :

Skills & Tools

Skills & Tools

Design Thinking

I design behavior-driven digital products that translate complex systems into clear, intuitive experiences. My work focuses on understanding user behavior, defining interaction logic, and shaping interfaces that guide decisions.

Design Thinking

I design behavior-driven digital products that translate complex systems into clear, intuitive experiences. My work focuses on understanding user behavior, defining interaction logic, and shaping interfaces that guide decisions.

Design Thinking

I design behavior-driven digital products that translate complex systems into clear, intuitive experiences. My work focuses on understanding user behavior, defining interaction logic, and shaping interfaces that guide decisions.

System & Interaction

I translate concepts and systems into functional interfaces, interactive prototypes, and structured user flows. I focus on how features connect, how users move through a product, and how systems scale across screens.

System & Interaction

I translate concepts and systems into functional interfaces, interactive prototypes, and structured user flows. I focus on how features connect, how users move through a product, and how systems scale across screens.

System & Interaction

I translate concepts and systems into functional interfaces, interactive prototypes, and structured user flows. I focus on how features connect, how users move through a product, and how systems scale across screens.

Iteration & Refinement

I refine products through visual hierarchy, interaction feedback, and usability considerations, ensuring clarity, consistency, and emotional balance across experiences.

Iteration & Refinement

I refine products through visual hierarchy, interaction feedback, and usability considerations, ensuring clarity, consistency, and emotional balance across experiences.

Iteration & Refinement

I refine products through visual hierarchy, interaction feedback, and usability considerations, ensuring clarity, consistency, and emotional balance across experiences.

I do

I do

User research & behavioral analysis

Concept development & system logic

User flows & wireframes

UI design & interaction states

Prototyping & usability testing

Interactive prototypes

User research & behavioral analysis

Concept development & system logic

User flows & wireframes

UI design & interaction states

Prototyping & usability testing

Interactive prototypes

User research & behavioral analysis

Concept development & system logic

User flows & wireframes

UI design & interaction states

Prototyping & usability testing

Interactive prototypes

I create

I create

Mobile app interfaces

Interactive systems

Design systems & components

Prototypes & motion concepts

Visual assets for digital products

Mobile app interfaces

Interactive systems

Design systems & components

Prototypes & motion concepts

Visual assets for digital products

Mobile app interfaces

Interactive systems

Design systems & components

Prototypes & motion concepts

Visual assets for digital products

I use

I use

Figma, Sketch

Photoshop,Illustrator

Prototyping and animation tools

P5.js

Figma, Sketch

Photoshop,Illustrator

Prototyping and animation tools

P5.js

Figma, Sketch

Photoshop,Illustrator

Prototyping and animation tools

P5.js

CV

My detailed resume in PDF

PDF

CV

My detailed resume in PDF

PDF

CV

Download PDF

Who am I :

Who am I :

About Me

About Me

I’m Yingxuan Liu,

I’m Yingxuan Liu,

a UI/UX designer with a strong visual foundation.

a UI/UX designer with a strong visual foundation.

Hi, I’m Yingxuan. I grew up in Shenyang, China, and later moved to Boston for graduate school, where my work began to focus on how identity, environment, and behavior shape digital experiences.

I’m currently pursuing an MFA in Graphic Design at Boston University, working across product design, UX, and visual systems. My projects translate complex systems—such as sustainability, social interaction, or emotional regulation—into clear, intuitive interfaces.

Alongside my studies, I work with a design studio led by Cristina on web and graphic design for client projects. Previously, I designed e-commerce and service platforms, focusing on research, interaction logic, and end-to-end experience design.

I’m now seeking opportunities to join a product-driven team where thoughtful design is grounded in real human behavior.